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Magically, he then arrives some 100 kilometer south at the famous marble quarry of Carrara. Bond drives his car along the Via Gardesana Centro on the eastern shore the galleries are north of the village Malcesine. And while there’s nothing here to compare to Casino’s opening parkour chase sequence, the chases and fight scenes are entertaining and sometimes strikingly well staged. Quantum of Solace opens where Casino Royale ended: At Lake Como in Italy.
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In total, Double Negative produced over 340 shots for the film. Craig’s charisma holds up even when the screenplay lets him down. Other work included, CG environments and enhancements, CG planes, cars, digi-doubles and other various vfx. Led by Co-Visual Effects Supervisors, Alex Wuttke and Ged Wright, and 2D Supervisor, Victor Wade, the unique bodyflight sequence was the most significant challenge for the Double Negative team, utilising a complicated process called ‘event capture’. Having worked with the director Marc Forster on Finding Neverland and Stranger than Fiction, Double Negative were delighted to welcome him back, along with Visual Effects Designer, Kevin Tod Haug, to work on the 22nd Bond movie. Double Negative was the lead vendor on the film, producing a diverse selection of effects work, ranging from the relentless opening car chase through to the thrilling bodyflight sequence. Take, for instance, the opening chase-sequence that takes place on the tollway that leads through mountain tunnels from Nice through Monte Carlo and down to Portofino in Italy. New Bond movie, Quantum of Solace, has hit the ground running with a powerhouse cocktail of intense action, amazing stunts and electrifying visual effects. The problem with 'Quantum of Solace,' the 23nd Bond film (if you count 1983s non-Eon 'Never Say Never Again'), is the rapid-fire editing during the action scenes.